Bellwoods: A procedurally generated game in only 13 kilobytes

JS13K Games is a competition where developers are challenged to create an entire game using less than 13 kilobytes of memory. Creative developer Matt Deslaudiers participated and created Bellwoods: an art game for mobile and desktop that you can play in your browser.

The concept of the game is simple: fly your kite through endless fields of colour and sound, trying to discover new worlds. To remain under 13kb, all of the graphics and audio in Bellwoods are procedurally generated. The game was mostly programmed in JavaScript with minimal custom HTML/CSS. Matt’s motivation and the actual development you can read about in his original blog. The source code the game, Matt also shared on GitHub.

Mélissa Hernandez, a French UX and Interaction Designer, helped Matt design this beautiful game. Together, they even versed a haiku that not only evokes the mood of the game, but also provides some subtle gameplay instructions:

over the tall grass
following birds, chasing wind
in search of color

Play the game yourself, or have a quick look and feel with the video below.

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