A tiny guide to Variable Fonts & Color Fonts

So, you’ve probably never heard of variable fonts. Well, I sure had not when I first came across the concept a week or so ago. And I was shocked. This looked so cool. As I adjusted the size of my browser, the text and images adjusted itself along. As I made my Chrome window bigger,…

Making GIFs with Processing

Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. It’s open-source, there are many online materials, and the language itself is very accessible. I recently stumbled upon 17-year-old Joseff Nic from Cardiff who has been making GIFs in Processing only since 2018, but…

Procedural Cave Generation in C# & Unity

Ever wondered what it is like to program computer games? Or even better, what it is like to program programs that program your computer games for you? Then welcome to the wonderful world of procedural game design, such as Spore, Borderlands, and No Man’s Sky. Recently, I have been watching and greatly enjoying this Youtube…

Daily Art by Saskia Freeke

Saskia Freeke (twitter) is a Dutch artist, creative coder, interaction designer, visual designer, and educator working from Amsterdam. She has been creating an awesome digital art piece for every day since January 1st 2015. Her ever-growing collection includes some animated, visual masterpieces. My personal favorites are Saskia’s moving works, her GIFs: Saskia uses Processing to…

Glossary of Statistical Terminology

Frank Harrel shared this 16-page glossary of statistical terminology created by the Department of Biostatistics of Vanderbilt University School of Medicine. The overview touches on everything from Bayes’ Theorem to p-values, explaining matters in just the right detail. Various study designs and model types are also discussed so it might just come in handy for…

12 Guidelines for Effective A/B Testing

I wrote about Emily Robinson and her A/B testing activities at Etsy before, but now she’s back with a great new blog full of practical advice: Emily provides 12 guidelines for A/B testing that help to setup effective experiments and mitigate data-driven but erroneous conclusions: Have one key metric for your experiment. Use that key…

How to Design Your First Programs

Past week, I started this great C++ tutorial:¬†learncpp.com. It has been an amazing learning experience so far, mostly because the tutorial is very hands on, allowing you to immediately self-program all of the code examples. Several hours in now, section 1.10b explains how to design of your own, first programs. The advice in this seciton…

Generating Book Covers By Their Words — My Dissertation Cover

As some of you might know, I am defending my PhD dissertation later this year. It’s titled “Data-Driven Human Resource Management: The rise of people analytics and its application to expatriate management” and, over the past few months, I was tasked with designing its cover. Now, I didn’t want to buy some random stock photo…