ArchiGAN: Designing buildings with reinforcement learning

I’ve seen some uses of reinforcement learning and generative algorithms for architectural purposes already, like these evolving blueprints for school floorplans. However, this new application called ArchiGAN blew me away! ArchiGAN (try here) was made by Stanislas Chaillou as a Harvard master’s thesis project. The program functions in three steps: building footprint massing program repartition…

Evolving Floorplans – by Joel Simon

Joel Simon is the genius behind an experimental project exploring optimized school blueprints. Joel used graph-contraction and ant-colony pathing algorithms as growth processes, which could generate elementary school designs optimized for all kinds of characteristics: walking time, hallway usage, outdoor views, and escape routes just to name a few.   Definitely check out the original write-up if you…