Getting started with Python in Visual Studio Code

After several years of proscrastinating, the inevitable finally happened: Three months ago, I committed to learning Python! I must say that getting started was not easy. One afternoon three months ago, I sat down, motivated to get started. Obviously, the first step was to download and install Python as well as something to write actual…

17 Principles of (Unix) Software Design

I came across this 1999-2003 e-book by Eric Raymond, on the Art of Unix Programming. It contains several relevant overviews of the basic principles behind the Unix philosophy, which are probably useful for anybody working in hardware, software, or other algoritmic design. First up, is a great list of 17 design rules, explained in more…

Learn Programming Project-Based: Build-Your-Own-X

Last week, this interesting reddit thread was filled with overviews for cool projects that may help you learn a programming language. The top entries are: Build Your Own X, by Dani Stefanovic Project-based Learning, by Tu Tran Projects from Scratch, by Algory L. Project-based Tutorials in C, by Robby Awesome DIY Software, by Cameron Eagans…

GoalKicker: Free Programming Books

This specific link has been on my to-do list for so-long now that I’ve decided to just share it without any further ado. The people behind GoalKicker, for whatever reason, decided to compile nearly 100 books on different programming languages based on among others StackOverflow entries. Their open access library contains books on languages from…

Screeps: An AI colony simulation game for programmers

A while back I discovered this free game called Screeps: an RTS colony-simulation game specifically directed AI programmers. I was immediately intrigued by the concept, but it took me a while to find the time and courage to play. When I finally got to playing though, I lost myself in the game for several days…

How to Design Your First Programs

Past week, I started this great C++ tutorial: learncpp.com. It has been an amazing learning experience so far, mostly because the tutorial is very hands on, allowing you to immediately self-program all of the code examples. Several hours in now, section 1.10b explains how to design of your own, first programs. The advice in this seciton…

Functional programming and why not to “grow” vectors in R

For fresh R programmers, vectorization can sound awfully complicated. Consider two math problems, one vectorized, and one not: Why on earth should R spend more time calculating one over the other? In both cases there are the same three addition operations to perform, so why the difference? This is what we will try to illustrate…