Month: October 2019

A tiny guide to Variable Fonts & Color Fonts

A tiny guide to Variable Fonts & Color Fonts

So, you’ve probably never heard of variable fonts.

Well, I sure had not when I first came across the concept a week or so ago. And I was shocked. This looked so cool. As I adjusted the size of my browser, the text and images adjusted itself along. As I made my Chrome window bigger, the text enlarged to keep filling the space it was allowed. Insane!

Here’s a little write-up on variable fonts called A tiny guide to Variable Color Fonts by Typearture.com.

Variable color fonts: How do they work?

The variability works for letters, but also illustrations. And any part can be colored and sized as pleased:

Variable fonts and illustrations

I find the visual art particularly stunning, which you can find via this link:

Here’s the explanation for the GIF in the header:

Combining variable and color fonts

The original article (which I highly recommend you read) links to many useful links:

Typearture is Arthur Reinders Folmer’s adventure in type, creating type designs with a focus on conceptual, illustrative and ornamental typefaces.

The typefaces in the Typearture library are not just collections of glyphs, but typefaces that use the conventions of type design and written language to tell their stories. These stories are woven throughout the typefaces, connecting A to Z and the Lemniscate to Question mark. Each character has it’s place and meaning, making each keystroke a small tale in itself.

typearture.com
Making GIFs with Processing

Making GIFs with Processing

Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts. It’s open-source, there are many online materials, and the language itself is very accessible.

I recently stumbled upon 17-year-old Joseff Nic from Cardiff who has been making GIFs in Processing only since 2018, but which are turning out fantastic already. You can hire him here, and have a look at his Twitter, Tumbler or Drimble channels for the originals:

Here are some more of Joseff’s creations:

Wave Swirl loop design processing gif animation

Some of Joseff’s work seems inspired by David Whyte, a graphic designer from Ireland. His portfolio is quite impressive as well, very visually pleasing, and you can hire him here.

Bees & Bombs Roulette gif processing web web design
StudioPhi spiral gif processing geometry motion
Knot geometry motion design processing gif

If you’re interesting in learning Processing, Daniel Shiffman demonstrates how to create the most amazing things in Processing via his Youtube channel the Coding Train, which I’ve covered before.

Overviews of Graph Classification and Network Clustering methods

Thanks to Sebastian Raschka I am able to share this great GitHub overview page of relevant graph classification techniques, and the scientific papers behind them. The overview divides the algorithms into four groups:

  1. Factorization
  2. Spectral and Statistical Fingerprints
  3. Deep Learning
  4. Graph Kernels

Moreover, the overview contains links to similar collections on community detectionclassification/regression trees and gradient boosting papers with implementations.

As well as a link to relevant graph classification benchmark datasets.

ArchiGAN: Designing buildings with reinforcement learning

ArchiGAN: Designing buildings with reinforcement learning

I’ve seen some uses of reinforcement learning and generative algorithms for architectural purposes already, like these evolving blueprints for school floorplans. However, this new application called ArchiGAN blew me away!

ArchiGAN (try here) was made by Stanislas Chaillou as a Harvard master’s thesis project. The program functions in three steps:

  1. building footprint massing
  2. program repartition
  3. furniture layout
Generation stack image
Stanislas’ three generation steps

Each of these three steps uses a TensorFlow Pix2Pix GAN-model (Christopher Hesse’s implementation) in the back-end, and their combination makes for a entire apartment building “generation stack” — according to Stanislas — which also allows for user input at each step.

The design of a building can be inferred from the piece of land it stands on. Hence, Stanislas fed his first model using GIS-data (Geographic Information System) from the city of Boston in order to generate typical footprints based on parcel shapes. 

Model 1 results image
The inputs and outputs of model I

Stanislas’ second model was responsible for repartition and fenestration (the placement of windows and doors). This GAN took the footprint of the building (the output of model I) as input, along with the position of the entrance door (green square), and the positions of the user-specified windows.

Stanislas used a database of 800+ plans of apartments for training. To visualize the output, rooms are color-coded and walls and fenestration are blackened.

Model II results image
The inputs and outputs of model II

Finally, in the third model, the rooms are filled with appropriate furniture. What training data Stanislas has used here, he did not specify in the original blog.

Model III results image
The inputs and outputs of model III

Now, to put all things together, Stanislas created a great interactive tool you can play with yourself. The original NVIDEA blog contains some great GIFs of the tool being used:

1HL5IIWCrgTnaRX3I63rFpQ

Stanislas’ GAN-models progressively learned to design rooms and realistically position doors and windows. It took about 250 iterations to get some realistic floorplans out of the algorithm. Here’s how an example learning sequence looked like:

Architectural sequence image
Visualization of the training process

Now, Stanislas was not done yet. He also scaled the utilization of GANs to design whole apartment buildings. Here, he chains the models and processes multiple units as single images at each step.

Apartment building generation pipeline image
Generating whole appartment blocks using ArchiGAN

Stanislas did other cool things to improve the flexibility of his ArchiGAN models, about which you can read more in the original blog. Let these visuals entice you to read more:

GAN-enabled building layouts image
ArchiGAN scaled to handle whole appartment blocks and neighborhoods.

I believe a statistical approach to design conception will shape AI’s potential for Architecture. This approach is less deterministic and more holistic in character. Rather than using machines to optimize a set of variables, relying on them to extract significant qualities and mimicking them all along the design process represents a paradigm shift.

Stanislas Chaillou (via)

I am so psyched about these innovative applications of machine learning, so please help me give Stanislas the attention and credit he deserved.

Currently, Stanislas is Data Scientist & Architect at Spacemaker.ai. Read more about him in his NVIDEA developer bio here. He recently published a sequence of articles, laying down the premise of AI’s intersection with Architecture. Read here about the historical background behind this significant evolution, to be followed by AI’s potential for floor plan design, and for architectural style analysis & generation.

Overview of built-in colors in R

Overview of built-in colors in R

Most of my data visualizations I create using R programming — as you might have noticed from the content of my website.

Though I am colorblind myself, I love to work with colors and color palettes in my visualizations. And I’ve come across quite some neat tricks in my time.

For instance, did you it’s super easy to create a reproducible though custom color palette? Or that there’s a quick reference card for ggplot2’s built-in colors? Or, and this is this blog post’s main subject, that you can access all built-in base colors using colors()!

This last trick, I learned in this recent blog post I came across, by Chisato. She explored all colors() base R incorporates, using the new ggforce and ggraph packages (thank you Thomas Lin Petersen!). Her exploration resulted in some nice visual overviews, which you can view in more detail in the original blog here.

Colors() with no color family
Colors() that have at least 5 colors in their family
Colors() with similar names